Field of Command

A World War II RTS where you rise through the ranks.

Coming soon to SteamFree demo to follow

The battlefield

DYNAMIC
BATTLEFIELDS

Your rifle sections recce forward and take key ground, backed by machine guns, mortars, anti-tank guns and off-map support. Push the front line forward, dig in and garrison farmhouses against the looming counter-attack.

Gameplay
A farmhouse on the Escaut shelled until its roof comes in. Development footage, 26 October.

Ground that changes

Buildings collapse brick by brick, tile by tile. Craters and debris open new paths forward, and bridges fall to relentless shelling or a few well-placed charges.

Artillery and air

Spot the enemy and interrogate prisoners for intel, then call down mortars, artillery and air strikes. Unleash total devastation without risking your men.

The chain of command

DELEGATING
COMMAND

Higher Command sends your orders; how you carry them out is up to you. Draw your plans on the map table and hand them to your officers. The map table is where the plans are drawn. The battlefield is where they are decided.

Gameplay
Orders drawn on the map table for a battle group on the Escaut. Development footage, 26 October.

Supply lines

Amateurs talk tactics, professionals talk logistics. Keep ammunition and fuel moving up your roads, get your wounded back to the aid posts, and cut the enemy's supply until they starve.

Earn your rank

Earn Initiative in the fight and spend it on reserves, fire support or your headquarters. Rise from lieutenant to captain to major, and choose your officers wisely, as their traits shape how they lead.

Beyond the battle

PERSISTENT
CAMPAIGN

Follow your own officer through the British Expeditionary Force's war, from the Phoney War to Dunkirk, in interlinked historical missions and plausible alternatives.

Gameplay
From a battle on the Escaut out to the map of Europe. Development footage, 26 October.

Your men go with you

Your veterans and officers carry on from one operation to the next, with their experience, traits and problems.

Your choices shape the war

Every evening your diary ends in a decision, and your choice shapes the next battle.

Backdrop of war

THE ROAD AHEAD

The British campaign begins in France. Our planned journey continues through North Africa, Italy and North-West Europe throughout Early Access.

  1. Now

    Stand
    To

    • Skirmish demo
    • 3 maps
    • British and German
  2. Next Fest

    Hold the
    Line

    • Last Stand demo
    • 2 new maps
    • New units & abilities
  3. Early Access

    The Battle
    of France

    • France campaign
    • Multiplayer
    • Evacuation mode
  4. Update 1

    The Desert
    War

    • Desert campaign
    • Special forces
    • Italians
  5. Update 2

    The Soft
    Underbelly

    • Italy campaign
    • Night battles
    • Americans
  6. Full release

    The Great
    Crusade

    • Normandy campaign
    • Brigade-size battles
    • Airborne & air power
  7. Post release

    Beyond
    the West

    • New branches
    • New factions
    • New campaigns
Early Access launchCampaign illustration of British troops digging in beside a Belgian river
Campaign artwork

1939–40

The Battle of France

Follow the British Expeditionary Force through the Phoney War, into Belgium and the retreat to Dunkirk.

  1. The Phoney War

    Training, patrols and the long winter in France.

  2. The Dyle Line

    The rush into Belgium to hold the river line.

  3. The Road to Dunkirk

    The fighting retreat to the Channel.

Early Access updateCampaign illustration of British infantry and Matilda tanks crossing the desert
Campaign artwork

1940–43

The Desert War

Open ground, long supply routes and the fighting across North Africa.

  1. The Siege of Tobruk

    Compass, the fortress, Crusader and Gazala.

  2. The Alamein Line

    The line, Alam Halfa and the battle.

  3. The Road to Tunis

    Mareth, Akarit and the end in Africa.

Early Access updateCampaign illustration of British troops among the ruins of Cassino
Campaign artwork

1943–44

Sicily and Italy

Mountains, rivers, mud and ruined towns change the ground you fight over.

  1. The Road to Messina

    The landing, and the fight for Primosole Bridge.

  2. The Winter Line

    Termoli and the Sangro, through rain, mud and snow.

  3. The Gustav Line

    The ruined town beneath the abbey.

Early Access updateCampaign illustration of British commandos led by a piper marching to Pegasus Bridge
Campaign artwork

1944–45

North-West Europe

From the Normandy landings, through Arnhem and across the Rhine into Germany.

  1. The Battle of Normandy

    Landings, hedgerows and close-country fighting.

  2. The Low Countries

    The bridge, and the night crossing back over the Rhine.

  3. Crossing the Rhine

    Over the Rhine and on to the end of the war.

Beyond the road ahead

It starts with the British Expeditionary Force, but our ambitions go far beyond, with branches planned into Norway, East Africa and Greece. Release will not even be the beginning of the end.

All four campaigns above are included in Early Access at no extra cost. Scope and timing may change.

Useful details

About the game.

What kind of game is Field of Command?

A World War II RTS where you rise through the ranks. In Skirmish you start as a platoon leader and rise to battalion command. Campaign follows your officers and men from one operation to the next.

What can I play, and when?

The Steam page is open for wishlists, and a free demo will follow.The Steam page is coming soon, and a free demo will follow it. The demo has Skirmish battles against the AI. The full game is for PC on Steam, with Campaign and Skirmish; multiplayer is planned.

What will it cost?

The demo will be free. The full game is planned as a paid Early Access release on Steam, with all four campaigns included at no extra cost.

What are the system requirements?

Minimum: Windows 10 64-bit, Core i5-7600 or Ryzen 3 2200G, 8 GB RAM, GeForce GTX 1060 or Radeon RX 580, DirectX 12, 5 GB of disk space.

Recommended: Core i7-10700 or Ryzen 7 3700X, 16 GB RAM, GeForce RTX 3070 or Radeon RX 6700 XT, 10 GB on an SSD.

Which languages are supported?

English has full interface, subtitles and voice. The interface and subtitles are in 24 more languages, including German, French, Spanish, Italian, Portuguese, Polish, Russian and Ukrainian.

Who is making Field of Command?

Field of Command is developed by Southers and published by Fieldcraft Games. Follow Southers on X, and join the discussion on Discord.

Field of Command

A World War II RTS where you rise through the ranks.
By Fieldcraft Games.

Follow the development.

Wishlist on Steam to hear when the free demo and Early Access arrive.

Steam page coming soon, free demo will follow.

Wishlist on Steam